Hi guys.
I would like to start discussion about yours way to produce,compose a track.Ad this point i want to focus only on arrangement,composing.
I guess most of us uses just VST instruments and cant afford analog external instruments etc.
Now,as we know if you run in your DAW few VST instruments,delay effects,reverb it can totally exhaus the possibilities of your CPU and at certain part of song you probably often met problems "damn how can i carry on ,i made this buildup and cpu barely breaths"
How do you deal with it? I certainly few times had such problem (i work on quite crappy PC ,but actually i kept it on purpose ,it forced me to learn a lot)
Now i decided to start new project and "glue" tre track with made by me few bars loops.For example in few minutes i wil lsit down with Massive by Native instruments and compose a melody riff. Same with bassline etc.
And i will be importing them to a project ,arrange it all and then again i will switch from my project to a VST and compose another part ,export as wav,and then import to project.
What are your ways?
Actually it seems to be soooooo easy,but i never done it
And i noticed that everytime i was watching tutorial vid by pros,like stonebridge etc they had in their DAW imported WAV files,not running any of those cpu consuming VST instruments.All software that was "on" in final projects were only sidechain compressors,compressors,delays ,reverbs etc,but all melody in final project was based on WAV files arranged into a final mix.
I think it is called "bouncing " the track? Am i right? It seems to be only reasonable way to compose more complicated and full of effects track.
Or maybe you have a machine like i think ian carey described on his board,24 GHZ total etc
I would like to start discussion about yours way to produce,compose a track.Ad this point i want to focus only on arrangement,composing.
I guess most of us uses just VST instruments and cant afford analog external instruments etc.
Now,as we know if you run in your DAW few VST instruments,delay effects,reverb it can totally exhaus the possibilities of your CPU and at certain part of song you probably often met problems "damn how can i carry on ,i made this buildup and cpu barely breaths"
How do you deal with it? I certainly few times had such problem (i work on quite crappy PC ,but actually i kept it on purpose ,it forced me to learn a lot)
Now i decided to start new project and "glue" tre track with made by me few bars loops.For example in few minutes i wil lsit down with Massive by Native instruments and compose a melody riff. Same with bassline etc.
And i will be importing them to a project ,arrange it all and then again i will switch from my project to a VST and compose another part ,export as wav,and then import to project.
What are your ways?
Actually it seems to be soooooo easy,but i never done it
And i noticed that everytime i was watching tutorial vid by pros,like stonebridge etc they had in their DAW imported WAV files,not running any of those cpu consuming VST instruments.All software that was "on" in final projects were only sidechain compressors,compressors,delays ,reverbs etc,but all melody in final project was based on WAV files arranged into a final mix.I think it is called "bouncing " the track? Am i right? It seems to be only reasonable way to compose more complicated and full of effects track.
Or maybe you have a machine like i think ian carey described on his board,24 GHZ total etc

