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Hey,
I seem to be having a little trouble mastering this skill. Can anyone recommend a process and some settings on a compressor to tame (or extend) the tail of a kick?
Let's say you have an 808 kick that you want to tame the decay to sync with a 127 bpm track.... what attck, decay, compression, input, and gain settings would you use on a compressor to ensure your kick's decay is in time with the track?
thanks!
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I always use audio kik samples so if i'm not happy with the tail i generally just automate the volume in the sample till i'm happy [Using Live]
I know, sorry, that doesn't answer your question...
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Waylo Wrote:Hey,
I seem to be having a little trouble mastering this skill. Can anyone recommend a process and some settings on a compressor to tame (or extend) the tail of a kick?
Let's say you have an 808 kick that you want to tame the decay to sync with a 127 bpm track.... what attck, decay, compression, input, and gain settings would you use on a compressor to ensure your kick's decay is in time with the track?
thanks!
Im not sure about compressor, but there are few plug ins for this particular porpoise, Logic has one called enveloper, Sonnox transmod, spl transiet designer
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thanks. never even thought about the enveloper. i used to just do a fade on the audio file in cubase, but i'm working in logic these days and it's not quite so simple. maybe i'll try Live instead for this part of the workflow.
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Envelope or transient shapers work well for this. But for a compressor you're mainly looking at the release time. The longer the release the more controlled the tail of the kick will be. There will be a point though to where a longer release won't really do anything. If you don't want to affect the attack then open up the attack on the compressor.
But the basic idea is the long release lets the initial hit through, then the compressor comes down and reduces the level of the sound which in turn subdues the decay of the kick. A faster release lets the decay of the kick back up again, longer release keeps it reduced.
I normally go the audio file route so I can physically alter the kick with perfect precision. If you're having probs with Logic I'd just get the kick right and then bounce it down to a new file so you don't have to worry about copying over automation or fades.