10-06-2009, 02:34 PM
Hey peeps,
I believe we may have covered this before, but unfortunately after a session this weekend I'm still having some issues with latency compensation.
I'm using Ableton 8 and an Apogee Ensemble interface.
here's the scenario-- I'm trying to play a nice groove and using an external synth for the tone.
i've tried doing ableton's latency compensation tutorial, where you calculate the amount of difference from playing a sample out of your cpu through your audio interace and then back in... then using that value as your latency compensation number.
i ended up with something like 24 ms.
the trouble is, when i do that and record the bassline that sounded spot on when i was playing it (and playing back the midi)... after recording the audio the timing is even further off then before.
(for me) It's not as intuitive in ableton to shift the audio to the right spot as it is in cubase or logic.
I'd like to just get the settings right so that when i record midi and it sounds good-- then I record audio and it should sound the same... .but it doesn't
help
I believe we may have covered this before, but unfortunately after a session this weekend I'm still having some issues with latency compensation.
I'm using Ableton 8 and an Apogee Ensemble interface.
here's the scenario-- I'm trying to play a nice groove and using an external synth for the tone.
i've tried doing ableton's latency compensation tutorial, where you calculate the amount of difference from playing a sample out of your cpu through your audio interace and then back in... then using that value as your latency compensation number.
i ended up with something like 24 ms.
the trouble is, when i do that and record the bassline that sounded spot on when i was playing it (and playing back the midi)... after recording the audio the timing is even further off then before.
(for me) It's not as intuitive in ableton to shift the audio to the right spot as it is in cubase or logic.
I'd like to just get the settings right so that when i record midi and it sounds good-- then I record audio and it should sound the same... .but it doesn't
help

